Programs - BS Multimedia & Gaming

The structure of BS Programs in computing is proposed to meet the needs of students through theory and practical computing experience. The students are expected to learn theoretical and practical understanding of the respective field of Computing.

The proposed structure is dynamic and provides basis for various options including Breadth-Based, Depth-Based, and Integrated Breadth & Depth-Based specializations. Student may choose a particular option, which is most appropriate to their planned future career.  The following are some relevant details:

 

Eligibility Criteria

The minimum requirements for admission in Bachelor of Science in Multimedia & Gaming or relevant field with at least 50% marks in Intermediate (HSSC)/equal examination with Mathematics. The students who have not studied Mathematics at intermediate level have to pass deficiency courses of Mathematics (06 credits) in first two semesters.

 

Duration

The minimum duration for completion of Bachelor degrees is four years. The HEC allows a maximum period of seven years to complete the Bachelor degrees requirements.

 

Degree Completion Requirements

To become eligible for award of BS (MG), a student must satisfy the following requirements:

  1. Must have studied and passed the prescribed courses, totaling at least 130 credit hours.
  2. Must have earned CGPA (Cumulative Grade Point Average) of at least 2.0 on a scale of 4.0.

 

The program structure, scheme of study plan & course outline is attached

 

Program Structure for BS (MG)

 

Areas

Credit hours

Courses

% age

Computing Core

45

14

35%

Domain Core

19

6

15%

Domain Electives

21

7

16%

Mathematics & supporting

12

4

9%

Elective Support

3

1

2%

General Education

30

12

23%

TOTAL

130

 44

100%

Mapping of BS (MG) on the Generic Structure:

#

Code

Pre-req

Course Title

Domain

Credit hours

Computing Core Courses (45/130)

1

CS 1xx

 

Programming Fundamentals

Core

4(3-1)

2

CS 4xx

DLD

Computer organization & Assembly language

Core

3(2-1)

3

CS 2xx

PF

Object Oriented Programming

Core

4(3-1)

4

CS 4xx

 

Computer Networks

Core

3(2-1)

5

CS 3xx

OOP

Data Structures & Algorithms

Core

4(3-1)

6

CS 2xx

 

Database Systems

Core

3(2-1)

7

CS 3xx

 

Information Security

Core

3(2-1)

8

CS 1xx

 

Software Engineering

Core

3(3-0)

9

CS 3xx

 

Digital Logic Design

Core

3(2-1)

10

CS5xx

 

Analysis of Algorithms

Core

3(3-0)

11

CS5xx

 

Operating System

Core

3(2-1)

12

CS7xx

 

Artificial Intelligence

Core

3(2-1)

13

CS7xx

 

Final Year Project – I

Core

2(0, 2)

14

CS xxx

 

Final Year Project – II

Core

4(0, 4)

Domain Core (19/130)

15

MG2xx

 

Mobile Multimedia

Domain Core

3 (2-3)

16

MG 2xx

 

Game Design and Development

Domain Core

3 (2-3)

17

MG 3xx

 

Interactive Games and Audio

Domain Core

3 (2-3)

18

MG 3xx

 

Game Programming

Domain Core

3 (2-3)

19

MG 3xx

 

Video Production Techniques

Domain Core

3 (2-3)

20

MG 3xx

 

Parallel & Distributed Computing

Domain Core

3 (2-3)

Domain Elective (21/130)

21

SE 4xx

 

Software Construction & Design

Elective

3(3-0)

22

AI 3xx

 

Programming for AI

Elective

3(2-1)

23

CYS 4xx

 

Cyber Security Attack & Defense

Elective

3(2-1)

24

CS xxx

 

Internet of Things

Elective

3(2-1)

25

CS xxx

 

Deep Learning

Elective

3(2-1)

26

CS 2xx

 

Advance Database System

Elective

4(3, 1)

27

CS6xx

 

Capstone

Elective

3(0, 3)

Math Support (12/130)

28

MT202

 

Linear Algebra

Maths

3(3, 0)

29

MT301

 

Multi-Variable Calculus

Maths

3(3-0)

30

MTxxx

 

Probability and Statistics

Maths

3(3-0)

31

MTxxx

 

Technical and Business Writing

EW

3(3, 0)

Electives Support (3/130)

32

CSxxx

 

Internship

 

3(0,3)

General Education (30/130)

33

GE 101

 

Application of Information & Communication Technologies

GER

3(2-1)

34

GE 102

 

Functional English

GER

3(3-0)

35

GE 103

 

Social Science (Introduction to International Relation)

GER

2(2-0)

36

GE 114

 

Natural Science (Applied Physics)

GER

3(2-1)

37

GE 205

 

Expository English

GER

3(3-0)

38

GE 206

 

Islamic Studies/ Ethics

GER

2(2-0)

39

GE 207

 

Calculus and Analytics Geometry (QR-1)

GER

3(3-0)

40

GE 308

 

Ideology & Constitution of Pakistan

GER

2(2-0)

41

GE 309

 

Discrete Structure (QR2)

GER

3(3-0)

42

GE 410

 

Art & Humanities (Professional Practice)

GER

2(2-0)

43

GE 411

 

Civic & Community Engagement

GER

2(2-0)

44

GE 412

 

Entrepreneurship

GER

2(2-0)

 

Proposed Study Plan for BS (Multimedia & Gaming)

4-Year Program (8 Regular Semesters of 18 weeks each)

#

Code

Pre-requisite

Course Title

Domain

Credit Hours

Semester – I*

1

CS1xx

 

Programming Fundamental

Computing Core I 

4(3-1)

2

Cs3xx

 

Information Security

Computing Core II

3(2-1)

3

GE101

 

Application of Information & Communication Technologies

General Education I

3(2-1)

4

GE102

 

Functional English

General Education I

3(3-0)

5

GE103

 

Social Science (Introduction to International Relation)

General Education III

2(2-0)

6

GE114

 

Natural Science (Applied Physics)

General Education IV

3(2-1)

 

 

 

 

Total Cr Hrs.

18(14-4)

Semester – II**

1

CS2xx

PF

Object Oriented Programming

Computing Core III

4(3-1)

2

CS2xx

 

Database System

Computing Core IV

3(2-1)

3

CS3xx

 

Digital Logic Design

Computing Core V

3(2-1)

4

GE205

 

Expository English

General Education V

3(3-0)

5

GE206

 

Islamic Studies

General Education VI

2(2-0)

6

GE207

 

Calculus and Analytics Geometry (QR-1)

General Education VII

3(3-0)

 

 

 

 

Total Cr Hrs.

18(15-3)

Semester – III

1

CS3xx

OOP

Data Structure & Algorithm

Computing Core VI

4(3-1)

2

CS4xx

DLD

Computer Organization and Assembly Language

Computing Core VII

3(2-1)

3

CS1xx

 

Software Engineering

Computing Core VIII

3(3-0)

4

GE309

 

Discrete Structure (QR2)

General Education VIII

3(3-0)

5

GE410

 

Art & Humanities (Professional Practice)

General Education IX

2(2-0)

6

GE308

 

Ideology & Constitution of Pakistan

General Education X

2(2-0)

 

 

 

 

Total Cr Hrs.

17(15-2)

Semester – IV

1

CS4xx

 

Computer Network

Computing Core IX

3(2-1)

2

CS2xx

 

HCI & Computer Graphics

Domain Elective I

3(2-1)

3

MG4xx

 

Game Design and Development

Domain Core I

3(2-1)

4

CYS4xx

 

Cyber Security Attack & Defense

Domain Elective II

3(2-1)

4

AI3xx

 

Programming for Artificial Intelligence

Domain Elective III

3(2-1)

6

GE411

 

Civic & Community Engagement

General Education XI

2(2-0)

7

GE412

 

Entrepreneurship

General Education XII

2(2-0)

 

 

 

 

Total Cr Hrs.

19(14-5)

Semester – V

1

CS5xx

 

Operating System

Computing Core X

3(2-1)

2

CS3xx

 

Artificial Intelligence

Computing Core XI

3(2-1)

2

SE403

 

Deep learning

Domain Elective IV

3(2-1)

3

CS5xx

 

Internet of Things

Domain Elective V

3(2-1)

5

MT202

 

Linear Algebra

Mathematics & Support I

3(3-0)

6

MTxxx

 

Probability and Statistics

Mathematics Support II

3(3-0)

 

 

 

 

Total Cr Hrs.

18 (14-4)

Semester – VI

1

CS5xx

DSA

Analysis of Algorithms

Computing Core XII

3(3-0)

2

MG 3xx

 

Mobile Multimedia

Domain Core II

3(3-0)

3

MG 6xx

OS

Parallel & Distributed Computing

Domain Core III

3(2-1)

4

MT301

 

Multi-Variable Calculus

Mathematics & Support III

3(3-0)

5

CS6xx

 

Capstone

Domain Elective VI

3(0-3)

 

 

 

 

Total Cr Hrs.

15 (11-4)

Summer Semester (Fall Batch)

1

CSxxx

 

Internship

Elective Support I

3(0-3)

Semester – VII

1

MG 5xx

 

Interactive Games and Audio

Domain Core IV

3(2-1)

2

MG xxx

 

Game Programming

Domain Core V

3(3-0)

3

CS4xx

 

Final Year Project – I

Computing Core XIII

2(0-2)

4

MTxxx

 

Technical and Business Writing

Mathematics & Support IV

3(3-0)

 

 

 

 

Total Cr Hrs.

11 (8-3)

Summer Semester (Spring Batch)

1

CSxxx

 

Internship

Elective Support I

3(0-3)

Semester – VII

1

CSxxx

DB

Advance Database System

Domain Elective VII

3(2-1)

2

MG xxx

 

Video Production Techniques

Domain Core VI

4(3-1)

3

CSxxx

 

Final Year Project – II

Computing Core XIV

4(0-4)

 

 

 

 

Total Cr Hrs.

11 (5-6)

 

Total Credit Hours = 130

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